using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace __Two_Decks
{
public partial class Form1 : Form
{
private void RedrawDeck(int DeckNumber)
{
if (DeckNumber == 1)
{
listBox1.Items.Clear();
foreach (string cardName in deck1.GetCardNames())
listBox1.Items.Add(cardName);
label1.Text = "Deck #1 (" + deck1.Count + " cards)";
}
else
{
listBox2.Items.Clear();
foreach (string cardName in deck2.GetCardNames())
listBox2.Items.Add(cardName);
label2.Text = "Deck #2 (" + deck2.Count + " cards)";
}
}
Deck deck1;
Deck deck2;
Random random = new Random();
public Form1()
{
InitializeComponent();
ResetDeck(1);
ResetDeck(2);
RedrawDeck(1);
RedrawDeck(2);
}
private void ResetDeck(int deckNumber)
{
if (deckNumber == 1)
{
int numberOfCards = random.Next(1, 11);
deck1 = new Deck(new Card[] { });
for (int i = 0; i < numberOfCards; i++)
deck1.Add(new Card((Card.Suits)random.Next(4),
(Card.Values)random.Next(1, 14)));
deck1.Sort();
}
else
deck2 = new Deck();
}